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Track Day Set for First Player Tests as New Interior Customisation System Emerges

June 5, 2026 Connor Minniss 4 min read Read on overtake.gg
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Track Day Set for First Player Tests as New Interior Customisation System Emerges

The developers behind Track Day: From Street to Circuit have published their latest development update, confirming that preparations are underway for the game's first player tests while also shedding new light on its ambitious vehicle customisation systems.

First Players Set to Get Hands-On Experience​

Perhaps the biggest announcement from the sixth development log is that the team has begun organising the game's first external testing phase. According to the developers, a limited number of players will soon be invited to participate in an early closed test to gather feedback and evaluate the project's current state.

While no official date has been announced, the studio confirmed that sign-ups will be limited and that further details will be shared through the game's Discord community in the coming weeks. The tests will represent the first opportunity for members of the public to experience Track Day's evolving physics model and vehicle systems firsthand.


A Quick Introduction​

If you are new to Track Day and have not been following the progress of this upcoming title over the last year, here is a quick overview of what is expected to be included:

  • Robust career mode. You buy used cars to modify them extensively and get licenses for various disciplines (asphalt racing, rallycross, drift) to compete on a national and then European level.
  • Wide selection of well-known "ordinary" cars, as well as proper race machines.
  • Race tracks in Poland and Europe were created as open maps where you can have fun and explore freely, looking for side activities.
  • Online multiplayer allows you to show your uniquely modified cars to other players and compete with their vehicles in races.
  • Outside of career, you can drive and race freely in the singleplayer arcade mode.
  • Mod support allows you to add your favourite cars and tracks to the game, and customize the gameplay to your liking.
  • Unreal Engine 5

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The first look at the career mode layout was showcased back in Dev Blog #3.

Building Race Cars from the Inside Out​

Alongside testing news, the developers also offered a closer look at the interior development of the Polvo, one of the vehicles previously showcased in the project.

The team explained that the sparse, bare-metal interiors seen in earlier screenshots were not placeholders but rather a deliberate part of the game's vehicle-building philosophy. Much like a real-world track-day project car, players will be able to strip production vehicles of their factory equipment in pursuit of improved performance.

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Track Day aims to offer extensive interior customisation options, allowing players to remove components such as carpets, door panels, seats and other trim pieces. The resulting weight reduction is expected to have a tangible effect on vehicle dynamics and performance.

The developers emphasised that these modifications will not be purely cosmetic. Removing parts can introduce practical trade-offs, adding another layer of decision-making to vehicle preparation. As one example, players who remove their dashboard radio will no longer be able to listen to music while driving.

Motorsport Equipment and Functional Upgrades​

Beyond removing components, players will also be able to install race-oriented equipment. The update specifically highlighted the ability to replace standard analogue instrumentation with professional motorsport displays from Ecumaster.

These displays are intended to provide more detailed telemetry and vehicle information, helping players transform ordinary road cars into dedicated circuit machines.

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A before and after of the Polvo's interior modifications

The feature reflects the game's wider focus on authenticity and recreating the process of preparing a car for track use, rather than simply purchasing upgrades through traditional game menus.

Environment Development Continues​

The update also touched on progress being made outside of the garage. The team revealed that work is continuing on environmental assets designed to populate race circuits and paddock areas. This will likely include grandstands, barriers, food stalls and spectators.

Particular attention is being given to common trackside structures such as service tents, which will be used to create a more believable and active atmosphere around each venue. While the developers stopped short of revealing additional details, they indicated that these assets will play an important role in bringing Track Day's locations to life.

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Looking Ahead​

Although the latest update contains no major gameplay reveals, it offers perhaps the clearest indication yet that Track Day is moving closer to a playable state. With closed testing preparations underway and key systems such as vehicle customisation continuing to expand, the project appears to be entering a new phase of development.

For prospective players, the next major milestone will be the announcement of the first testing dates. The opportunity to finally try Track Day is nearly upon us!

What do you think about the progress of Track Day? Are you looking forward to trying out the title? Let us know in the comments down below!

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